To animate shapes, you have to make your shapes into Symbols.  This chapter details how Symbols are created, how they work, how they are organized, and how they are edited.
 

OBJECTIVES
Upon completing this section, you should be able to:

  1. Convert Shapes into Symbols
  2. Use and understand the Library
  3. Understand the Symbol and Instance Relationship
  4. Modify Symbols
  5. Modify Instances of Symbols